Handbook
We hope that this handbook provides reference to all things related to this game. If you cannot find what you're looking for or your question is not answered, please contact us.

Last Updated: October 9th, 2014

TABLE OF CONTENTS
01. Getting Started 06. Leveling Up & Trade Cards 11. Student of the Week
02. Policies 07. Mastering a Deck 12. Badges, Avatars, & Event Cards
03. School Year 08. Random Events 13. Classes
04. House Points 09. Currency, Items, Etc
05. Referrals 10. Spells, Duels, etc.

Mastering a Deck

To master a deck, you must collect all cards from the same deck. For example, collect all twenty (20) cards from the deck 'J.K. Rowling'. Once you have mastered a deck, you cannot trade the cards from that deck.

Rewards for Mastering

  • Two (2) random cards from a new deck you will be collecting.
  • Two (2) cards of choice that is not in the new deck you will be collecting.
  • Fifty (50) house points


First Masters

If you are the first person to master a deck, you will receive the regular rewards for mastering PLUS the following:

  • Everything from the regular master rewards
  • Two (2) cards of choice (any, different decks)
  • One Hundred (100) galleons